Scenario Development Approach to Management Simulation Games

Jana Bikovska


The paper introduces a scenario development approach to management simulation games. Nowadays the high efficiency of simulation games as a training method is obvious due to their ability to help students understand the complexity of decision making within a dynamic environment. Modern computer technologies allow creating complex games with an adaptable environment that requires development of appropriate game scenarios. It is not a trivial problem that requires elaborating of a formal approach, which will be described in the paper. As a result a general scheme for scenario development and modelling for a simulation game is proposed in the paper. Some sample scenarios for logistics and supply chain games are provided in the paper as well.


Game scenarios; logistics and supply chain game; management simulation game; scenario management

Full Text:



G. Merkuryeva, Y. Merkuryev, J. Bikovska, J. Pečerska, J. Petuhova, “Active Learning Logistics Management Through Business Gaming”, in Proceedings of 4th International Conference on Interdisciplinary in Education, pp. 30–36, 2009.

A. J. Faria, D. Hutchinson, W. J. Wellington, “Developments in Business Gaming: a Review of the Past 40 Years,” Simulation and Gaming, vol. 40, no. 4, pp. 464–487, 2009.

G. Merkuryeva, J. Bikovska, T. Ören, “An Agent-directed Multisimulation Framework for Simulation Games Management”, International Journal of Simulation and Process Modeling, vol. 7, no. 3, pp. 184–192, 2012.

M. Jarke, X. T. Bui, J. M. Caroll, “Scenario Management: An Interdisciplinary Approach”, Requirements Engineering, vol. 3, issue 3– 4, pp. 155–173, 1998.

D. A. Kononov, V. V. Kulba, S. S. Kovalevsky, S. A. Kosjachenko, Development of scenario spaces and the analysis of dynamics of behaviour of social and economic system. Preprint, Moscow, 1999. (In Russian).

V. L. Shulc, V. V. Kulba, et. al., Models and methods of analysis and synthesis of scenarios of socio-economic systems. Book 1, Nauka, Moscow, 2012. (In Russian).

L. Yilmaz, T. Ören, “Intelligent agents, simulation, and gaming”, Simulation & Gaming, vol. 37, no. 3, pp. 339–349, 2006.

M. Remondino, “A Web Based Business Game Built on System Dynamics Using Cognitive Agents as Virtual Tutors”, in Proceedings of the Tenth International Conference on Computer Modeling and Simulation, pp. 568–572, 2008.

R. W. Grubbström, G. Merkuryeva, J. Bikovska, J. Weber. “ILMG: Learning Arrangements and Simulation Scenarios,” in Proceedings of 19th European Conference on Modeling and Simulation, pp. 715–720, 2005.

J. Bikovska, G. Merkuryeva, “The International Logistics Management Game: An Innovative Business Environment for Training,” Production- Economic Research in Linköping, pp. 55–72 l, 2011.

Y. Merkuryev, G. Merkuryeva, J. Bikovska, J. Hatem, B. Desmet, “Business simulation game for teaching multi-echelon supply chain management,” International Journal of Simulation and Process Modeling, vol. 5, no 4, pp. 289–299, 2009.

Y. Merkuryev, J. Bikovska, “Business Simulation Game Development for Education and Training in Supply Chain Management,” in Proceedings of Asia Modeling Symposium (AMS2012), the Sixth Asia International Conference on Mathematical Modeling and Computer Simulation, pp. 179–184, 2012.


  • There are currently no refbacks.

Copyright (c) 2014 Jana Bikovska

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.